ContextualMenu class

A widget that displays a contextual popup menu when tapped.

The menu is positioned relative to a target widget specified by targetWidgetKey.

Inheritance

Constructors

ContextualMenu({Key? key, required GlobalKey<State<StatefulWidget>> targetWidgetKey, required Widget child, required List<ContextPopupMenuItem> items, Color? backgroundColor, Color? highlightColor, Color? lineColor, void onDismiss()?, bool dismissOnClickAway = true, void stateChanged(bool change)?, int maxColumns = 3, PreferredPosition? position})
Creates a ContextualMenu.
const

Properties

backgroundColor Color?
The background color of the popup menu.
final
child Widget
The child widget that triggers the contextual menu when tapped.
final
dismissOnClickAway bool
Whether the menu should dismiss when the user clicks outside of it.
final
hashCode int
The hash code for this object.
no setterinherited
highlightColor Color?
The highlight color of a selected popup menu item.
final
items List<ContextPopupMenuItem>
The list of items to display in the popup menu.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
lineColor Color?
The color of the line separator between menu items.
final
maxColumns int
The maximum number of columns to display in the popup menu grid.
final
onDismiss → void Function()?
Callback triggered after the popup menu is dismissed.
final
position PreferredPosition?
The preferred position of the menu relative to the target widget.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stateChanged → void Function(bool change)?
Callback triggered when the menu's visibility state changes.
final
targetWidgetKey GlobalKey<State<StatefulWidget>>
The global key of the target widget to which the popup menu is anchored.
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<ContextualMenu>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited